AI Insights · Timothy · October 2024
Top 5 Idle RPG Apps Performance in Mexico Q3 2024
Explore the performance of the leading Idle RPG apps in Mexico during Q3 2024, with insights on downloads, revenue, and active users trends.
During the third quarter of 2024, the Idle RPG category in Mexico showed diverse trends across the top five applications, with performance metrics varying significantly among them. This data, sourced from Sensor Tower, offers a closer look at the weekly downloads, revenue, and active user trends for these popular apps.
Dinosaur Universe by Supercent, Inc., saw a remarkable increase in weekly downloads, starting from 465 in mid-August and peaking at over 17K by mid-September. The app's weekly revenue also showed growth, reaching a high of approximately $76 in late September. Active user numbers rose substantially, starting at 382 and climbing to over 31K by the end of September.
Super Snail from Qcplay Limited exhibited a downward trend in weekly downloads, with numbers dwindling from 26.7K in early July to negligible figures by the end of the quarter. Despite the drop in downloads, weekly revenue remained relatively stable, ranging from around $1K to $648. Active user counts showed a slight decline, maintaining a steady range around 4.8K by the quarter's end.
The Seven Deadly Sins: Idle by Netmarble had a strong start with downloads peaking at over 20K in mid-August, followed by a sharp decline to just above 12 by late September. Revenue mirrored this pattern, starting at $4.2K and decreasing to $1.2K. The app maintained a consistent active user base, ending the quarter with numbers around 11.6K.
Camera Clash: Blade Clash War from Sims Puzzle Games showed fluctuating download figures, peaking at 7.1K in late August. Revenue was minimal, with a brief increase to $7 in August and a negligible amount thereafter. Active users remained robust, consistently hovering around 85K throughout the quarter.
Lastly, Stone Story RPG by Martian Rex experienced a significant decline in downloads from 3.5K in early July to almost nil by quarter's end. Revenue remained modest, averaging around $42 weekly. Active user numbers fluctuated, ending the quarter with a slight increase to 8.5K.
For more detailed insights and data on these applications, visit Sensor Tower.